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CitiesCorp Concept - Build Everything On Your Own Download Lite





















































About This Game Welcome to CitiesCorp Concept!Inspired by all the cool city building simulations, CitiesCorp Concept is an indie-game for all the passionate majors that love to see new ideas and visions turn into reality. CitiesCorp Concept proudly represents the meaning of what can be different in a city building simulation – scale and shape your buildings, decide the textures, set own production lines or even decide which traffic signs have to be deployed – in other words, do what you probably have missed in other city building games for many years. CitiesCorp Concept is just the beginning – Your interest & support will help to push innovation in the city simulation genre to its edges, because I love to build cities as well. Before starting to play/buying it, don't forget to check the tutorials on Youtube/SaintWorks-Channel - the game has no ingame hints or tutorials!!!Why "Concept" Game?The main idea behind this "Concept" is to have a flexible platform in place that will support further development which will depend on the interest of players, inspiration and of course my ability to afford it (but hey, even in worst case, hobby mode is still available :-).Even the game contains plenty of innovative ideas, I believe that there are a lot of interesting features that could be implemented within a feasible time and could be made available to everybody. However, the project's target is not to replicate functions from other games, but coming up with own ideas. That's also why some well known functions have not been implemented - I simply did not have a better idea how to make it differently :-).It's not Early Access, because, with some minor exceptions related to fine tuning and bugs, the game is already fully playable as it is.Please check also the game requirements - optimization of the game was not the top priority (with that, I would have to sacrifice some features).StorylineCitiesCorp means that a corporation is taking over the responsibility – so in fact, there are no majors, just CEOs. Your corporation takes care about housing, jobs, products and its own profits. In return, there are no taxes – neither to the corporation nor to the population. What Is In? What Can Be Played Today?- Map That Is Equivalent to 10km X 10km,- Scale Buildings,- Shape Buildings,- Numerous In-game Building Textures,- Creating building complexes through a simple and effective overlapping system, - Multiple building functionalities (e.g. appartments, offices, shops, factories in one building), - Challenging economy with hundreds of products to be produced and sold, - Flexible street building system, - Street signs and lightning for coping with traffic jams. What Is Not In (yet)?- Mainly things that can be already played in other similar games - in case there will be a great idea to do it "differently", it will be implemented - Public buildings, e.g. police, schools, hospitals etc. - Landscapes - at the moment it is just a flat land, - Public transport, e.g. trains, busses etc., - Curvy roads, - Tax system – and do not even ask for it. 7aa9394dea Title: CitiesCorp Concept - Build Everything on Your OwnGenre: Indie, Simulation, StrategyDeveloper:SaintWorksPublisher:SaintBunnyRelease Date: 29 Apr, 2016 CitiesCorp Concept - Build Everything On Your Own Download Lite Needs updates. looks good better then Cities Skylines more Function more flexible. looks good better then Cities Skylines more Function more flexible. How to review this game? First of all, I it seems that the game isn't really a game so much as an exploration of new concept in city builders. Also as of this writing it is version 0.8, so it's not really finished. So with that in mind, I hope that I can write a fair and honest review here.As a concept, the game is very, very interesting. It allows you customize every building in the city. Most city builders have buildings that are made by the art team and have a single function. One problem with that approach is repetition. CitiesCorp avoids that allowing the player to decide how a building looks, what size and shape it is, and what functions it serves. Yep, Functions. You can have mixed use buildings. CitiesCorp is very buggy still, but I think it succeds in it's primary purpose of exploring a new concept for the genre.Is it better than Cities Skylines? No. Not even close. It does one thing well and pretty much is missing everything else that city builders have, but it is important to remember that the developer has said that was intentional. The purpose of this game is to highlight a single new concept and not to reinvent the wheel.Do I recommend this game? If you love city builders and city simulators and can tolerate the bugginess, then yes. In time CitiesCorp could bring new ideas into the genre and as fans of the genre we should support projects like this.If you are new to the genre or want a polished city builder, I would go wait.. Anyone who thinks they should buy this game needs their heads examined. POORLY executed, minimal interface, zero tutorial. I guess the dev though you should read his mind to figure out how to play it since it's essentially abandoned. Also anyone who thinks this is better than Cities: Skylines hasn't played Cities; Skylines. Graphice taht remind me of the cheapest casual games. Junk0\/10 an embarassment to Steam.

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